About · Field Manual

About

Prompt and Conquer Studios is the game label of Chill Now LLC. We make tactical war games and combat simulators — and we take both words seriously.

Serious. We read the doctrine. Our tank game cares about hull-down positions, watch-arcs, line of sight over real terrain, and what a formation actually does when it takes fire. The simulation underneath is a real thing: a headless RTS engine we wrote in C, running native on Windows, macOS and Linux — thousands of units at sixty frames a second, and no engine bought off a shelf.

Fun. It’s still a game. The tanks are boxes, the map is a clean tactical overlay, and the only thing at risk is your ego when a plan you were proud of falls apart. That’s the point — war games let you feel the weight of a real decision with none of the real cost.

01 Why “Prompt and Conquer”

Because you give the orders. You don’t twitch-drive a tank around a battlefield — you command it. Route, facing, engagement rules, when to hold and when to push: those are your prompts, and the battle is what happens when they meet an enemy who got a vote. Out-plan the opposition and you conquer. Good commanders win here; fast clickers don’t.

02 Built in the open

We’re a small operation shipping in public — starting with one tight tactical game to sharpen the craft, then building toward bigger, deeper simulations. A devlog and community links are on the way; if you like tanks, maps, and being proven right (or wrong) under fire, you’ll fit in fine.