Press kit · Prompt and Conquer Studios

Treaty Ground: Corridor 2032

A free tank wargame on the last unarmed border on Earth. Out on Steam, November 5, 2026.

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01The pitch

Treaty Ground: Corridor 2032 is a free tank wargame set on the last unarmed border on Earth. You command Blue Section on a fifty-kilometre DMZ between the People's Republic of Canada and the United States — and you are forbidden to fire first. Plan the routes, pin the orders, hit GO: no pause, no rewind. Six missions, one story. Built by a one-person studio on its own engine. Out free on Steam, November 5.

Short description, as it appears on Steam:

Command a tank section on the last unarmed border on Earth. Plan your routes, pin your orders, and hit GO — then keep commanding, because there is no pause and no rewind. Hits break systems, not health bars. Fronts are thicker than your gun — flank. Being seen is a resource you spend.

02Fact sheet

Title
Treaty Ground: Corridor 2032
Developer
Prompt and Conquer Studios (Chill Now LLC)
Publisher
Prompt and Conquer Studios (Chill Now LLC)
Release date
November 5, 2026
Platforms
Windows, macOS and Linux, on Steam
Price
Free. No microtransactions.
Genre
Real-time tactics · wargame
Players
Single-player
Campaign
Six story missions plus an always-open gunnery range; command 3 to 12 tanks
Languages
English — interface, full audio, subtitles
Website
chillnowllc.com
Steam
Treaty Ground: Corridor 2032 on Steam

03Trailer

Narrative trailer · 1:40 · Download MP4 (1280 × 720, H.264 + AAC) · 1080p master on request

04Screenshots

Select a thumbnail for the full 1920 × 1080 image.

Borehole — the planning layout: the whole shelf and every objective in view, weapons tight.
Borehole — the planning layout: the whole shelf and every objective in view, weapons tight.
Pine Cut — the camera wall full-screen: every crew's own gunsight, in the trees.
Pine Cut — the camera wall full-screen: every crew's own gunsight, in the trees.
Kilo Post — the execution layout: map, every gunsight and the contact list as the berms take fire.
Kilo Post — the execution layout: map, every gunsight and the contact list as the berms take fire.
The planning board — routes and pinned orders before GO.
The planning board — routes and pinned orders before GO.
Field guide — every vehicle in the corridor, with the numbers.
Field guide — every vehicle in the corridor, with the numbers.
Title screen — the corridor turning behind the door.
Title screen — the corridor turning behind the door.

05Logo & capsule art

Select an image for the full-size file.

Game logo
Game logo1280 × 197 PNG, transparent
Main capsule
Main capsule1232 × 706 JPG
Header capsule
Header capsule920 × 430 JPG
Vertical capsule
Vertical capsule748 × 896 JPG
Library capsule
Library capsule600 × 900 PNG
Small capsule
Small capsule462 × 174 PNG
Key art (no text)
Key art (no text)1920 × 620 JPG
Game icon
Game icon512 × 512 PNG
Studio mark
Studio markSVG

06Contact

Interviews, coverage questions and anything else: press@chillnowllc.com